The castle & square
Eldric the Steward welcomes new arrivals. Find the fountain, learn the town charter and begin the four-stop welcome tour.
/townMINECRAFT JAVA 26.3 · PUBLIC SURVIVAL
Set out from a medieval castle town, find your place in the wilderness and build something worth coming home to. Familiar survival, with skills, characters and adventures along the way.
Java Edition · Multiplayer → Add Server → mc.picraft.au
THE CASTLE TOWN Illustrated district guide · explore in game with /town
YOUR SAFE HARBOUR
Shopkeepers, a welcoming inn and a guild with work to offer. Town characters explain the server as you explore.
Eldric the Steward welcomes new arrivals. Find the fountain, learn the town charter and begin the four-stop welcome tour.
/townBorin stocks ore supplies, Cora handles building goods, and Tamsin keeps travellers fed. Visit the apothecary and archive across the river.
/shopMaeve explains homes and your separate world inventories. Take a break by the fishing pond or look for a less obvious path.
/sethome baseMerrow offers daily fishing, mining and night-watch contracts. Arena combat and further adventures are being tested before release.
/quests listArena expansion: testingNEW TO PICRAFT?
Everyone can build in unclaimed Public Survival land. You do not need to earn a rank before starting your home.
Read the town charter →Meet Eldric, Rowan, Maeve and Selene. Right-click to talk. /town tutorial reminds you of the route.
Take the Public Survival gate or use /warp survival. /rtp finds a random public-world location.
Use a golden shovel on opposite corners to claim land. A stick inspects claims. Save your return point with /sethome base.
/spawn takes you to town; /home base brings you back. Your survival inventory and XP return when you return to that world.
PROGRESS THROUGH PLAY
Ranks come from playing. Long idle periods do not count toward active playtime. Check your journey with /ranks.
Yours when you join
Welcome tour OR 30 active minutes
12 tracked active hours
Private worlds remain invitation-only at every rank. Rank progression never grants server administration.
THE TOWN'S CURRENCY
Start with 100 PiBits. Earn through ordinary survival and guild work, then spend on supplies and useful kits. Use /bal to check your purse.
Mine 12 iron ore and 12 deepslate iron ore.
Defeat 10 zombies and five skeletons.
Catch 12 fish for the inn.
Each contract has a 24-hour cooldown. All three together award 100 PiBits. The welcome-tour reward is once per player.
Complete the welcome tour, take a guild contract before setting out, gather what your base needs, and sell only the surplus. Buying items just to craft and resell them is not an intended money-making method. Report pricing exploits.
THE TOWN CHARTER
Public survival is open to new arrivals. Claims protect homes and belongings; the town itself is protected.
/trust NAME grants building access; /containertrust NAME grants storage access; /untrust NAME revokes it.GOOD TO KNOW
Lobby, Public Survival and private worlds have separate inventory and XP profiles. Returning to your survival world restores that world's inventory. Money, ranks, skills and quest progress are shared.
Use Minecraft Java 26.3. Most server features are plugins and do not need client mods. Your compatible graphics mods and shaders can remain. A client-side recipe viewer and optional voice chat are being prepared and tested; they are not required to join.
No. Resource packs remain optional. The server is exploring a medieval HUD and GUI style, but will not force an untested pack or replace your preferred textures.
Bedrock networking has been configured, including NetherNet support. A real outside-network Bedrock join is still awaiting verification, so Java is the verified joining route for now.
The castle-town interaction tests, arena combat, expanded RPG encounters, optional voice, recipe viewing and medieval HUD are being developed on a separate test instance. They will be released after verification, with live-world progress preserved.
YOUR NEXT CHAPTER
Java Edition 26.3 · Meet us in Castle Town